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Ashes is Not Dead - A Community Continuation

Hello fellow ashes enthusiast. I am pleased to bring you some good news. Several of the other top players in the ashes community have been working hard in designing and playtesting new decks with a new magic type, Time Magic. The first two decks we are releasing were designed by two former GenCon winners who have a strong pedigree of competitive play. These will be previewed in the coming weeks but I want to give you a small snippet of what we have.

Matt Bauers, the winner of GenCon 2016 and one of the former voices of the main action podcast, has designed a deck that is Charm/Time. Tolliver the Child King established his prosperous kingdom centuries ago, using his magic to retain his youth. Though his power and influence grew, his capacity for empathy did not, his powers leaving him in a state of selfish narcissism. He now seeks only to spend his time in frivolous pursuits, while his kingdom falls slowly into ruin. Tolliver brings some new mill and time concepts to the table. Tolliver has a unique ability to leverage more main actions than any other Phoenixborn in Argaia.
The companion deck is mono-time. This one was designed by me, Carl Burns (Diaz) the 2018 Friday GenCon winner. Jill Traversack is the Phoenixborn of the Cradlewreath village, the home of the largest museum in Argaia. Jill has collected items from ancient pages of spell books to large hammers used in the chimera war. Jill’s ability leverages the use of one of the weakest aspects of ashes competitive meta, offensive alterations. Will this make her or alterations competitive?

It may sound like a bit of a brag here pointing out Matt’s and my own victories at Gencon but that is not the intent. Rather, I want to stress the competitive history of the design team to show you all that this endeavor is going to feel official and not “customy.” I also want to point out that our two lead playtesters, Adam Tarr and Brian Broughman, have plenty of experience in competitive ashes events (and in Adam’s case experience playtesting earlier Ashes decks). While I have focused on the competitive scene, we have also had many playtesters print the two decks out and test them as precons against other precons. These decks are balanced for pre-constructed play as all the previous decks were. So if you are more accustomed to digging into the precons before you deck build or if you never deck build at all, don’t fear these decks are for you as well. Shout out to Yannick, Liam and Angus for doing that.

Lastly, the art and graphic design has been done by Andrew DiLullo. I am very confident that you all will be impressed with the work that he has done. I personally can’t wait to show these off to you in a PHG preview style. Be sure to keep an eye out for these!

Comments [p. 2]

  • I think it’s ridiculous for people to expect the official symbols on a fan-made product. I get wanting them but it’s a bit unreasonable. No one can expect you to pay out of your own pocket to provide them with the “proper” dice. The official dice don’t and most likely won’t exist so why not take what you can get? I would love to have physical Time dice. I would 100% order the dice regardless to show my support to those who are trying their best to keep this game alive. I commend and appreciate everything you’re doing.

  • ^this

  • Yup, i will greatly consider to support the project as well.

    So keep up the good work.

  • I'm very new to the game, but quite excited to see this project up and running :D

  • Relatively new as well and I'm glad to know there will be continuation.

    Just curious, how does everyone find drafting in Ashes? Is it fun?

  • Depends on who you are really. I personally love it, but I also get most of the joy from ashes from deck building, and having a more challenging deck building criteria is great!! (also makes it easier against people who have played the game 5 times longer than me :p). My usual sparring partner on the other hand is less of a deck builder, so he prefers not to play too many drafts.

  • I started to develop some Energy dice and companion decks before I heard about Project Phoenix, but these are much more thought out and balanced! Let me know if you would like to see these cards though, they mostly revolve around messing with exhaustion tokens.

  • snorka#41kr if you join the slack channel here it will be a lot easier to communicate your ideas for project: phoenix.

    if you would like to see these cards

    yes, we are always open to new ideas (from you or anyone else). again, just go to the slack channel and talk to Carl (NIUMath#1tss or @niu on the slack channel), he is the one co-coordinating everything.

  • Excited to find out about this project and to become part of the forum. This is such a great game and deserves continuation.
    Setup a support/crowdfunding so we can support the work you do. Keep up the good work!

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