Mar 24, 2020 PDT
work in progress
2x open memories is an interesting choice, what made you want that?
also, it is probably worth adding more cheap allies, since it will take some time for rhinos to get up and going and you need something on the battlefield in the mean time. suggestions include raptor herder, fire archer and beast warrior.
Will second herder as a great stalling ally choice, you get two units and you're already in the die pool with rhinos.
also already using [[sympathy]] dice, which can also be used to pay for raptor herder
no a good idea to include Spiked armor to be honest, cause it will make an easy target for blood chain and gain a great advantage of it. Choke is another problematic card against this deck. I love Iron Rhino but sadly its not practical in real.
Mar 26, 2020 PDT
i love all the help guys!
I'm currently considering a few sub options. Yea the Spiked armor is redundant with the gobi sunshields, endlessly defending is gobi's job, and I don't need a rhino to do it too.
The second Open memories is just in case I don't draw a card I need. I have a new rough draft with about 4 additional spells. I'll update in a few days. I like the Raptor Hearder idea too.
Mar 30, 2020 PDT
endlessly defending is gobi's job, and I don't need a rhino to do it too.
If you are looking for guards, I guess Summon Turtle Guard is a good choice for you. Its kinda tough and can help with the Rhino problem.
And Its a good idea to replace Spiked Armor with some AOE effect cards like Nature's Wrath or Mist Typhoon which can help to deal with aggo rush early decks since your Rhino is kinda solid to take a small damage of that.
Last edited Mar 30, 2020 PDT