Oct 25, 2018 PDT
This comment was posted on a
of this deck.
All in on the Snakes, eh? A player after my own heart!
Some thoughts and suggestions:
Good luck! An Explosive Growth + Strike + Hypnotize on a Snake with 2+ status tokens is a devastating amount of damage. The trick is surviving until you can line it up.
Nov 28, 2018 PST
I have been being very fond of this deck, especially since Skaak#1st! - answering to one of my posts - suggested to use Resonance to get a first turn double focused Summon Silver Snake.
Starting from this point, I have wondered which cards could fit well in such a deck and I then went to consider the following ones, trying to know whether they would be relevant or not:
Any enlightened advice is more than welcome!
I haven't had a chance to test my new Snakes deck yet (took forever to get the new expansions thanks to management issues at my FLGS--but hoping to finally test Resonance + Summon Silver Snakes tomorrow!), but one thing that I think is absolutely essential if you're running a Snakes deck with [[sympathy]] is Crescendo because it effectively reads "kill an opponent's unit. Decrease your Snake's health by 1 and increase its attack by 1".
I'm also flirting with trying out Summon Biter instead of Summon Gilder; I love Gilders and they go with Snakes like peanut butter goes with jelly, but they generally only delay the real threats from hitting a Snake (whereas a Biter + 2 Snakes is a real quandary for your opponent, since the Snakes or Maeoni can just soak up small amounts of damage, and the Biter can 1-shot Holy Knight, Hammer Knight, and put Elephant Rider into range of a Crescendo or similar). Might not be worth it, though, especially since Gilders have the secondary damage effect and Inheritance whereas Biters are a waste of a battlefield slot unless you're facing a deck with a tall battlefield.
Lastly, the only thing missing from your list of likely things to include is Flute Mage, because that never gets old when you're fielding really big threats.
Nov 29, 2018 PST
Well the idea of strike and Empower is that they are twofold. you can use them on the attack but you can also use them to pump up a defensive gilder. So you don't need biters if you want that 3 attack guard.
Dec 03, 2018 PST
I don't like Empower for exactly one reason: 2 [[natural:class]]. The cost to put the spell into play is too often prohibitive, especially if you're into a three color deck (which I think a modern Snakes deck absolutely has to do; Explosive Growth in particular wins games on its own that you'd otherwise lose).
So say I'm playing a Hammer Knight deck. Cost for a Biter first turn is 1 [[natural:class]] - 1 [[sympathy:class]]. Cost for a Gilder that can kill the Hammer Knight first turn is 1 [[charm:class]] - 1 [[natural:class]] - 2 [[natural:class]] - 1 [[basic]] (assuming that you place the damage from summoning the gilder on the Knight, and use Strike offensively on a Snake).
The Gilder is definitely the better unit long-term, but it makes for a brutally tight first turn (particularly if you're trying to double focus your Snakes, which is already 3 dice prior to summoning a Snake at all thanks to Open Memories and Resonance). At that point, you're basically playing the long game, but usually Snakes lose if they get forced into a long game (because they need spike damage to close things out, so usually games should be pretty quick).
Jan 03, 2019 PST
I agree that empower is too expansive, but the example you gave can be fixed with better order of operations and some opportunity cost comparisons.
Also you can use mark of the red flower instead of Open Memories and Resonance if you really want those early status tokens and for a single snake this is easier and allows for very different dice pools.
Last edited Jan 03, 2019 PST