- Battlefield 3
- Life 22
- Spellboard 4
Cards 30 / 30
Ready Spells (9)
Action Spells (13)
I took this to a local War Within event, with middling success. It had a really rough time with the guy running a standard Leo mill deck, in particular.
Suggested first five:
- Shifting Mist
- Summon Silver Snake
- Summon Frostback Bear
- Summon Nightshade Swallow (if opponent Battlefield <= 4 or is likely Ally-heavy) or Summon Gilder (if opponent Battlefield >= 5 or likely to play lots of low-health units)
- Flex: Open Memories for turn 2 if unsure what you're facing or vs. a mill deck; otherwise Particle Shield, Ice Trap, or Hidden Power
First card played should typically be Shifting Mist (to ensure they don't lock it out by exhausting dice; this card is key to getting the deck running without losing half your deck to meditation).
The basic idea behind this deck is generalizing your threat so that regardless of what your opponent disables you still come out ahead. For instance, bears pave the way for snakes to hit the opponent or for swallows to kill a biggie without also dying. Swallows feed the snakes and take heat off the bears. Gilders thin swarms, feed the snakes, and can chump block if Maeoni gets too damaged. Add in direct damage to Phoenixborn (Molten Gold/Sympathy Pain), exhaustion manipulation (Change Psyche/Transfer), and contingencies for swarms (Mist Typhoon/Hypnotize) and a 3-unit battlefield starts to look less like a downside.
Particle Shield is there to throw off your opponent's math at critical points (and once they know you have it, to encourage overcomitting). Ice Trap is mainly for feeding the snakes. Hidden Power helps offset the deck's high Thunder number. Remember to use your dice powers! Charm dice in particular are important for ensuring your threats actually achieve something each turn.
When in doubt, block with Maeoni! She's got lots of health, and you absolutely can't afford to lose units too often because you need your dice for actions.
Notes after the tournament:
- Particle Shield, Hypnotize, and Summon Gilder were way more important than I expected
- Ice Trap and Summon Nightshade Swallow were almost always dead cards
- A properly timed Mist Typhoon wins games; not drawing it at the right time loses them
- Bears with a side of snakes is awesomely fun to play, but quite expensive; as a result, requires very careful and exacting play due to the many 2-dice costed action spells