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Sleight Of Hand

Sleight Of Hand

Card text

Sleight Of Hand

Action Spell - Discard

  1. [[main]]
  2. 1 [[illusion:power]]
  3. 1 [[basic]]

  1. Draw 3 cards.

Comments

  • Am I the only one that feels this one is over-priced?

  • Card draw is expensive in Ashes; Sleight of Hand actually gives you the best single turn card-to-dice ratio of any of the draw options (compare, for instance, with the [[sympathy:power]] dice power, which also requires a power symbol and only cycles a card). Requiring a power die is certainly expensive, but not prohibitively so for decks that need the cards.

    That said, it's certainly situational. You won't see it in a lot of decks, typically.

  • Card draw is expensive in Ashes; Sleight of Hand actually gives you the best single turn card-to-dice ratio of any of the draw options

    Double Edge is obviously more efficient but a phoenixborn card.

    The Card has its uses in Decks that have many ready spells. Placing ready spells often is free and have multiples copies of the right spell early is an advantage.
    It also has a bigger use for decks that do not plan to end a turn with an empty hand.

    Finally there is always the critical mass argument : Yes, this might be an expansive card but sometimes you just want all the card draw you can get. This AND Double Edge is an absurd amount of card draw. If both were dirt cheap it would be too strong.

  • Agree that all cards has a situation to be played. With this in particular I'd tune it replacing to [[side]] at least, but, anyway... Thanks for the replies!

  • I suspect plaid hat was worried about under costed card draw (as is all to common in new card games) so play it safe by making it a bit over costed. interestingly I feel card draw is less strong in ashes (relative to other card games) due to the ready spell and first five mechanics. so slight of hand will still have a place in some decks that really need to focus spells quickly but your right, as a genral use card it is too expensive