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  • angus#5nar commented on the post Ashes is Not Dead - A Community Continuation:

    Jun 04, 2019 PDT

    Depends on who you are really. I personally love it, but I also get most of the joy from ashes from deck building, and having a more challenging deck building criteria is great!! (also makes it easier against people who have played the game 5 times longer than me :p). My usual sparring partner on the other hand is less of a deck builder, so he prefers not to play too many drafts.

  • zafuri#3=0a commented on the post Ashes is Not Dead - A Community Continuation:

    Jun 03, 2019 PDT

    Relatively new as well and I'm glad to know there will be continuation.

    Just curious, how does everyone find drafting in Ashes? Is it fun?

  • Cronos Genesis#9i6t commented on the card New Ideas:

    Jun 03, 2019 PDT

    We could use the '+' in the First Five calculation to indicate that you actually want to pay [[sympathy:class]] and assume it is for discard (and hence free) otherwise.

  • springogeek#0p*t commented on the post Ashes is Not Dead - A Community Continuation:

    Jun 03, 2019 PDT

    I'm very new to the game, but quite excited to see this project up and running :D

  • Hitsukid#1k4s commented on the post Ashes is Not Dead - A Community Continuation:

    Jun 02, 2019 PDT

    Yup, i will greatly consider to support the project as well.

    So keep up the good work.

  • oggeymoggel#9m5t commented on the post Ashes is Not Dead - A Community Continuation:

    Jun 01, 2019 PDT

    ^this

  • wbteoz#2lds commented on the post Ashes is Not Dead - A Community Continuation:

    Jun 01, 2019 PDT

    I think it’s ridiculous for people to expect the official symbols on a fan-made product. I get wanting them but it’s a bit unreasonable. No one can expect you to pay out of your own pocket to provide them with the “proper” dice. The official dice don’t and most likely won’t exist so why not take what you can get? I would love to have physical Time dice. I would 100% order the dice regardless to show my support to those who are trying their best to keep this game alive. I commend and appreciate everything you’re doing.

  • kapitan#4=pg published a deck!

    May 31, 2019 PDT

    The miller keeps many balls in the air v2

    Orrick Gilstream

  • Skaak#1st! commented on the post Ashes is Not Dead - A Community Continuation:

    May 31, 2019 PDT

    Ha, I evidently need to work on that icon; it's still a turtle. Just a box turtle viewed from the front instead of a sea turtle viewed from the top.

  • Hitsukid#1k4s commented on the post Ashes is Not Dead - A Community Continuation:

    May 31, 2019 PDT

    Hmmm...Sloth is fine with me if PHG is deadset on not reviving Time Dice.
    Edit: (Oh wait, it's not a sloth, but the front view of a turtle. Well....)

    Though it's really a bummer to get reminded of the Turtle symbol on the Ashes deck box. [[basic]] as well.

    But the concept above looks good.

  • Skaak#1st! commented on the post Ashes is Not Dead - A Community Continuation:

    May 30, 2019 PDT

    Yeah, I did a straw poll on the Slack channel, and 100% of the people who responded said they wouldn't want to buy physical Time dice without the official icons (admittedly, it was a very small sample size). For reference, here's the example I gave that people didn't seem to like:

    I've also run into trouble in that the one distributor who I found that makes small(ish) batches of custom dice for reasonable prices only offers dice with heavily rounded corners (and they look very different from the official dice):

  • mbauers#3z4y published a deck!

    May 30, 2019 PDT

    Xander Fallen 500 500

    Xander Heartsblood

  • angus#5nar commented on the post Ashes is Not Dead - A Community Continuation:

    May 30, 2019 PDT

    that was suggested, but the community didn't seem to like it.

  • oggeymoggel#9m5t commented on the post Ashes is Not Dead - A Community Continuation:

    May 30, 2019 PDT

    One idea, then, might be to use a regular triangle and a generic turtle, rather than their specific designs?

    Also of note, is that a triangle with a circle inside of it should be doable, since that is used by so many different organizations, from Alcoholics Anonymous, to Harry Potter. Then again, I'm no legal expert.

  • angus#5nar commented on the post Ashes is Not Dead - A Community Continuation:

    May 30, 2019 PDT

    we are currently exploring options over on the slack channel, but there are a few legal concerns around it (given both the [[basic]] and the turtle are the intellectual property of PHG).

  • oggeymoggel#9m5t commented on the post Ashes is Not Dead - A Community Continuation:

    May 30, 2019 PDT

    Very excited for this project!

    How are we to go about getting time dice? I wonder if, perhaps, we bulk ordered (with preorders all massed together) a bunch of custom dice, that we could get costs down? If you buy a custom d6 from the net, it costs anywhere from 3 to 6 dollars. But if we got 1000+ dice (i know that i would want to pre-order 20 time dice, for example, which would only require 50 people of similar mindset), maybe dice could cost closer to $1 or less?

  • Cichociemni#50z8 commented on the post Ashes is Not Dead - A Community Continuation:

    May 29, 2019 PDT

    Sounds great!!

  • Cronos Genesis#9i6t commented on the card Sun Sister:

    May 28, 2019 PDT

    On the Errata :
    "When this unit leaves play, ..."
    changed to
    "When this unit would leave play ..."

    Reason : By standard rules the card test would not matter any more when it left play. It also is a little easier to see what happens if the card dies while exhausted
    (It does not trigger).

  • Cronos Genesis#9i6t commented on the card Blood Chains:

    May 28, 2019 PDT

    On the Errata :
    "Place X exhaustion tokens on a target unit."
    changed to
    "If you do, place X exhaustion tokens on a target unit."

    Reason : If you had no units to destroy it was not clear what value X had.

  • Cronos Genesis#9i6t commented on the card Spiked Armor:

    May 28, 2019 PDT

    On the Errata :
    "When this Unit is damage [...], simultaneously deal 2 damage..."
    changed to
    "When this Unit is dealt damage [...], deal 2 damage..."

    Reason : Technically "dealing damage" happens before "dealing damage" + the above discussion.