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  • Cronos Genesis#9i6t commented on the card Augury:

    Nov 16, 2018 PST

    Or you can play this card in a deck with Koji Wolfcub and/or Transfer and increase the number of status tokens to tutor cards with à 4+ play cost. But they are too few to find some great interest in playing Augury as of now.

    There are in fact so few cards of that variety that i would place a status token on my opponents augury if played koji. It obviously would kill their turn 1 plan.

  • N3tz4h#09tm commented on the card Augury:

    Nov 16, 2018 PST

    Or you can play this card in a deck with Koji Wolfcub and/or Transfer and increase the number of status tokens to tutor cards with a 4+ play cost. But they are too few to find some great interest in playing Augury as of now.

  • Skaak#1st! commented on the card Augury:

    Nov 16, 2018 PST

    The only potential use I see here round 1 is you can use it with resonance to get something to focus two without needing charm

    That's an interesting idea I hadn't thought about. I wonder if it would be worth rushing for a Nightmare Mount that way (although it's awfully expensive; 5 dice spent to get Summon Ghostly Mount down and double focused, 2 additional dice for the mount, and 1+ dice for an ally to mount up).

  • N3tz4h#09tm commented on the deck Thin Red Lines:

    Nov 15, 2018 PST

    Wouldn't Adrenaline Rush be a nice addition to this deck, playing it on - let's say - Dread Wraith? Which card would you then trade for that one, if relevant?

  • Cronos Genesis#9i6t commented on the card Figures In The Fog:

    Nov 15, 2018 PST

    You can look at it this way : Illusion does not have that many mono color allies. Say you play a deck with, lets say 7 or more, illusion dice and some out of color 3 cost allies. The allies that you play cost you a lot of meditation actions, but you can use illsion dice to 'resummon them' if they die by a counter.
    So using them aggressively is not as hard of a punish and you can use your strong color to do it.
    Also there is the mindgames component. If your opponent believes you can play this, they might make suboptimal decisions to play around it.
    This is similar to faking having Sympathy Pain inhand by meditating into it.

  • We tried out Snake Koji and it was good but it was not as ridiculous as you would think.

  • manutero#7lw* published a deck!

    Nov 15, 2018 PST

    Mist Guardian++

  • NoSoup4you#4ax4 commented on the card Figures In The Fog:

    Nov 14, 2018 PST

    Three dice? GTFO.

  • NIUMath#1tss commented on the card Augury:

    Nov 14, 2018 PST

    This along with figures in the fog are two cards that boggles me of why they are printed. The only potential use I see here round 1 is you can use it with resonance to get something to focus two without needing charm. Round 2, it can be use on either a clutch kneel, meteor or even seal. Round 3, you can use it for anchornaut for a quick but inefficient 1 damage, a nature's wraith vs a bunch of 1 lifers heal/CoP for a clutch comeback, maybe a mind probe to remove a IC when the abundance IC is ramping up.

    I wish you could fetch a card what is equal or less that the magic cost that is not a ready spell.

  • the problems that snakes are just too powerful in other decks. imagine a Koji deck. You can use Kojis ability to up the snakes attack, and the much larger battle feild means endless guilders and turtle guards too keep the snake safe. I agree, there are definitely cards that are more powerful and are probably more loyalty card worthy (i think rimea is a great example), but what ends up being the loyalty has be to avoid ridiculously powerful combos (like mark of the goddess, jesse would kill to have it).